played part of Call of Duty: Modern Warfare II My impressions are still forming, but the PS5 Friday beta ended with rather mixed feelings.
I want the beta to have a fair impact, so I’ll put together a more detailed impression after I’ve played it on PC (my platform of choice, of course). I’m all thumbs when it comes to controllers and first-person shooters. i am not a fan. Keyboard and mouse, everywhere.
Anyway, input aside, there is one cross-platform issue that worries me quite a bit.
in the Modern Warfare II Enemy nameplates are not visible in Beta. You’ll notice during matches that your teammates have blue nameplates above their heads, while the red nameplates that normally distinguish friendly from foe are simply gone. I don’t know if it is, but I hate it.
In the past, putting a red nameplate on an enemy’s head made it easier to identify who to shoot, especially in dark or crowded areas. It amazes me in a hectic match to see someone who has absolutely no.
What makes this even worse, however, is that the game’s map has areas that are darker than others, or areas that are busier and more colorful, and enemy players simply disappear into these spots. , high perches, dark corners, foliage. Without nameplates, this game risks becoming a full-on campfest. Without nameplates, more aggressive playstyles face a distinct disadvantage.
Beta’s TTK (time-to-kill) is also very fast, and whoever shoots first has a better chance of winning. If you can’t see enemy players until it’s too late, releasing them or outshooting them becomes a lot more tricky, and all this brings is his one thing: frustration. And more frustration.
It’s hard to tell who the enemy is in a hectic multiplayer match, and nameplates were one way to get clues more quickly, especially in low-visibility areas. Removing this from the game would have a huge impact on the flow of the game, making it less intuitive, less acceptable, and frankly, less fun.
That is, unless you are a camper. I think there is a time and a place for camping. Don’t get me wrong. However, this makes the strategy too strong and the game unbalanced. This seems like a completely unnecessary change, but at this point I’m hoping it’s either a bug or Infinity Ward comes to its senses and changes like it did in previous games.
Oh, by the way, could you go back to the old minimap where the red dot appeared when enemies were firing unsilenced weapons? very.
I have some thoughts on this camper paradise in the video below Similarly:
Stay tuned for this blog We’ll be playing more this weekend and next week, so let’s think more about the beta.
https://www.forbes.com/sites/erikkain/2022/09/17/this-one-beta-change-could-ruin-call-of-duty-modern-warfare-2-multiplayer/ Modern Warfare 2′ Beta And I Hate It